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Bilgi vSRO 7 Gün içinde karakter silinmeme sorunu

Bilgi

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Captain Ivy
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Katılım
9 May 2023
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Merhabalar, bu yazıda sizlere 7 gün içinde karakter silmeye çalıştığınızda eğer silinmiyorsa düzeltmeniz gereken prosedürleri paylaşacağım. Düzeltmeniz gereken 3 adet prosedür bulunmakta bunları aşağıya ekliyorum, doğrudan kendi SQL’inize okutabilirsiniz.

1.Prosedür

Kod:
SQL:
USE [SRO_VT_SHARD]
GO
/****** Object:  StoredProcedure [dbo].[_DeleteCharPermanently]    Script Date: 02/14/2012 12:54:06 ******/
SET ANSI_NULLS ON
GO
SET QUOTED_IDENTIFIER OFF
GO

--!!!CHECK!!!
ALTER              PROCEDURE [dbo].[_DeleteCharPermanently] @charID    as int
as
    ------------------------------------
    -- ?? ??? ???? ?? ??!
    ------------------------------------
    if (not exists(select charid from _deletedchar where charid = @charID))
    begin
        return -1
    end
    ------------------------------------
    -- ??? ??? ??? ?? 7?? ??? ?? (??? ?? ??? ??? ????...)
    ------------------------------------
    declare @DeLeTed_date datetime
    declare @cur_date       datetime
    declare @elapsed_min int
    declare @userJID         int
--    declare @DeLeTed_slot  int
    set @cur_date = getdate()
    select @userJID = UserJID, / @DeLeTed_slot = CharSlot,*/ @DeLeTed_date = deleteddate  from _deletedchar with (nolock) where charid = @charID
    
    -- ????? 6? + 23?? ??? ?? ????? (1?? ??? ???? ??? ?? ??~)
    set @elapsed_min = datediff(minute, @DeLeTed_date, @cur_date)
    if  @elapsed_min < ((60 * 24 * 6) + (60 * 23)))
    begin
        return -2
    end
    ------------------------------------
    -- ??? ??? ??? ???? ??
    ------------------------------------
    declare @is_deleted tinyint
    select @is_deleted = deleted from _Char where CharID = @charID
    if (@is_deleted <> 1)
    begin
        return -3
    end




    ------------------------------------
    -- ?? ??? _User ? ?? CharID? ????? ??
    ------------------------------------
    declare @char_id_to_check         int
    set @char_id_to_check = 0




/*    -- commented by novice. for server integration.
    if  @DeLeTed_slot = 0)
        begin    select @char_id_to_check = CharID1 from _User where UserJID = @userJID end
    else if  @DeLeTed_slot = 1)
        begin    select @char_id_to_check = CharID2 from _User where UserJID = @userJID end
    else if  @DeLeTed_slot = 2)
        begin    select @char_id_to_check = CharID3 from _User where UserJID = @userJID end
    else
        begin
            return -4
        end
    -- ?! ??? ????  ??? ?? ??? ???? ??!
    if  @char_id_to_check <> @charID)
    begin
        return -5
    end
*/
    -- start by novice.
    select @char_id_to_check = CharID from _User where UserJID = @userJID and CharID = @charID
    
    if  @char_id_to_check = 0)
    begin
        -- ?? ???? _User ? ???
        return -5
    end
    -- finish by novice.
    
begin transaction
    
    declare @GuildID int
    exec @GuildID = _DeleteCharPermanently_NoTX  @userJID, @charID --, @DeLeTed_slot
    if (@GuildID is null)
        set @GuildID = -10000   
    if (@GuildID < 0)
    begin
        rollback transaction
        return @GuildID
    end   
commit transaction
    
    return @GuildID

2. Prosedür

Kod:
SQL:
USE [SRO_VT_SHARD]
GO
/****** Object:  StoredProcedure [dbo].[_DeleteCharPermanently_NoTX]    Script Date: 02/14/2012 12:54:27 ******/
SET ANSI_NULLS ON
GO
SET QUOTED_IDENTIFIER OFF
GO




ALTER PROCEDURE [dbo].[_DeleteCharPermanently_NoTX]
    @userJID    INT
,    @charID        INT
AS
    ------------------------------------
    -- Inventory¶û ±×¾È¿¡ °¡Áö°í ÀÖ´ø ¾ÆÀÌşÛµé ³¯·Á¹ö¸®ÀÚ...
    ------------------------------------
    -------------- Æê ¼Òȯ ¾ÆÀÌşÛºÎşÍ ÀÏ´Ü »èÁ¦ ----------------
    declare @result int
    declare @slot tinyint
    declare @refItemID int
    
    declare pc_inv_cursor cursor fast_forward for
    select inv.slot
    from _Inventory as inv join _Items as it on inv.ItemID = it.ID64
    where
    (inv.CharID = @charID and inv.Slot >= 13 and inv.ItemID > 0) and     -- Àåºñâ Á¦¿ÜÇÏ°í ¾ÆÀÌşÛ ÀÖ´Â ¼ø¼ö Àκ¥şä¸® ¾È¿¡ µé¾îÀÖÀ¸¸ç
    (it.Data <> 0)                                              and    -- ¼Òȯ¼ö¸¦ °¡Áö°í ÀÖ´Â
    (exists (select top 1 ID from _RefObjCommon where ID = it.RefItemID and TypeID1 = 3 and TypeID2 = 2)) -- Æê¼Òȯ ¾ÆÀÌşÛµé ã¾ÆÁà~
    
    open pc_inv_cursor
    fetch next from pc_inv_cursor  into @slot
    while @@fetch_status = 0
    begin
            exec @result = _STRG_DEL_ITEM_NoTX 1, @charID, @slot   
            if  @result < 0)
            begin
                close pc_inv_cursor
                deallocate pc_inv_cursor
                return @result
            end
                        
            fetch next from pc_inv_cursor  into @slot
    end
    
    close pc_inv_cursor
    deallocate pc_inv_cursor
    ------------------- ³²Àº ¾ÆÀÌşÛµé ¸ùâ »èÁ¦  -------------------
    -- ¾ÆÀÌşÛÀÌ Çϳª¶óµµ ÀÖ´Ù¸é...
    if (exists (select top 1 itemID from _Inventory where CharID = @charID AND ItemID <> 0))
    begin
        update _ItemPool Set InUse = 0
        from _ItemPool as pool join _Inventory as inv on pool.ItemID = Inv.ItemID
        where Inv.CharID = @charID and Inv.ItemID <> 0
    end
    ----------- ¾ÆÀÌşÛµé ³¯·ÈÀ¸´Ï ÃÖÁ¾ÀûÀ¸·ç Àκ¥şä¸® »èÁ¦  ------------
    delete from _Inventory where CharID = @charID
    if (@@error <> 0)
    begin
        return -10001
    end




    --@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
    --        APPLY_AVATAR_SYSTEM (Çã½Â¿í)
    --@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@




    ------------------- ³²Àº ¾Æ¹Ùş¸ Àκ¥şä¸® ¾ÆÀÌşÛµé ¸ùâ »èÁ¦  -------------------
    -- ¾ÆÀÌşÛÀÌ Çϳª¶óµµ ÀÖ´Ù¸é...
    if (exists (select top 1 itemID from _InventoryForAvatar where CharID = @charID AND ItemID <> 0))
    begin
        update _ItemPool Set InUse = 0
        from _ItemPool as pool join _InventoryForAvatar as InvAva on pool.ItemID = InvAva.ItemID
        where InvAva.CharID = @charID and InvAva.ItemID <> 0
    end
    ----------- ¾ÆÀÌşÛµé ³¯·ÈÀ¸´Ï ÃÖÁ¾ÀûÀ¸·ç ¾Æ¹Ùş¸ Àκ¥şä¸® »èÁ¦  ------------
    delete from _InventoryForAvatar where CharID = @charID
    if (@@error <> 0)
    begin
        return -10008
    end




    --@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
    --        APPLY_AVATAR_SYSTEM (Çã½Â¿í)
    --@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@




    ------------------------------------
    -- COS »èÁ¦
    ------------------------------------
/*
    declare @engaged_cos int
    set @engaged_cos = 0
    select @engaged_cos = EngagedCOS from _char with (nolock) where CharID = @charID
    
    if (@engaged_cos = 0)
    begin
        -- ¿Ö ¹ß»ıÇÏ´Â Áö Àß ¸ğ¸£°ÚÁö¸¸... ¾ÆÁÖ µå¹°°Ô COS ¸¸ ³²¾ÆÀÖ´Â °æ¿ì°¡ ÀÖ´õ¶ó°í... -_-;
        select @engaged_cos = ID from _CharCOS with (nolock) where OwnerCharID = @charID
        if (@engaged_cos is null)
            set @engaged_cos = 0
    end
    if (@engaged_cos is not null and @engaged_cos <> 0)
    begin
        declare @return_Del_COS int
        exec @return_Del_COS = _DeleteCharCOS_NoTX  @charID, @engaged_cos
        if  @return_Del_COS < 0)
        begin
            return -10002
        end
    end
*/
    ------------------------------------
    -- Trijob µ¥ÀÌşÍ »èÁ¦
    ------------------------------------
    delete from _CharTrijob where CharID = @charID
    ------------------------------------
    -- ½ºş³ »èÁ¦
    ------------------------------------
    delete _CharSkill where CharId = @charID
    delete _CharSkillMastery where charId = @charID
    ------------------------------------
    -- Äù½ºÆ® »èÁ¦
    ------------------------------------
    delete _CharQuest where CharID = @charID
    ------------------------------------
    -- ±æµå ¸â¹ö »èÁ¦
    ------------------------------------
    -- !!! ¸¸¾à ¿©±â¼* Guild ¸â¹ö »èÁ¦°¡ ÀϾÁö ¾ÊÀ¸¸é ShardManager ¿¡¼*
    -- _Guild_DelMember È£ÃâÇØ ÁÖµµ·Ï ¼öÁ¤ÇØ¾ß ÇÑ´Ù! Áö±İÀº ±× °úÁ¤Àº SkipÇÏ°í
    -- ¸Ş¸ğ¸®¿¡¼* »èÁ¦¸¸ ÀϾ°Ô µÇ¾î ÀÖ°şµ¢...
    declare @GuildID int
    set @GuildID = 0
    select @GuildID = GuildID from _char where charid = @charID
    if (@GuildID is not null and @GuildID <> 0)
    begin
        if (not exists (select ID from _Guild where ID = @GuildID))
        begin
            update _Char set GuildID = 0 where CharID = @charID
        end
        else
        begin
            declare @return_Del_GuildMember int
            exec @return_Del_GuildMember = _Guild_DelMember_NoTX @GuildID, @charID
            if  @return_Del_GuildMember < 0)
                return -10003
        end
    end




    --@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
    --        APPLY_MENTOR_SYSTEM (ÃÖÀÎÈ£)
    --@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
    DECLARE @campID INT
    SET @campID = 0
    SELECT @campID = CampID FROM _TrainingCampMember WHERE CharID = @charID
    IF  @campID IS NOT NULL AND @campID <> 0)
    BEGIN
        DECLARE @ret_DelCampMember INT
        EXEC @ret_DelCampMember = _TRAINING_CAMP_DELMEMBER @campID, @charID, 0
        IF  @ret_DelCampMember < 0)
            RETURN -10007
    END




    -- ÀÖÀ¸¸é Áö¿ö¹ö¸®ÀÚ~ ¹¹.
    DELETE FROM _TrainingCampSubMentorHonorPoint WHERE CharID = @charID




    -- °æÇèÄ¡ ¹öÇÁ ·¹Äڵ嵵~~ ¤»¤»
    DELETE FROM _TrainingCampBuffStatus WHERE CampID = @campID




    --@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
    --        APPLY_MENTOR_SYSTEM (ÃÖÀÎÈ£)
    --@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@




    -----------------------------------
    -- Ä£±¸ ¸®½ºÆ® »èÁ¦ ( ³ªÀÇ Ä£±¸ ¸®½ºÆ® + Ä£±¸ÀÇ Ä£±¸ ¸®½ºÆ®Áß ³ª )
    -----------------------------------
    -- ³» Ä£±¸µé..
    declare @FriendCharID    int
    declare @cursor_var     cursor
    
    set @cursor_var = cursor fast_forward
    for
    select FriendCharID
    from _Friend
    where CharID = @charID
    
    open @cursor_var
    
    fetch next from @cursor_var into @FriendCharID
    
    while( @@FETCH_STATUS = 0 )
    begin
        delete _Friend where CharID = @FriendCharID and FriendCharID = @charID
    
        fetch next from @cursor_var into @FriendCharID
    end
    close @cursor_var
    deallocate @cursor_var
    -- ³ª..
    delete _Friend where CharID = @charID
    -----------------------------------
    -----------------------------------
    -- ÂÊÁö »èÁ¦
    -----------------------------------
    delete _Memo where CharID = @charID
    ------------------------------------
    -- TimedJob »èÁ¦Çϱâ
    ------------------------------------
    delete _TimedJob where CharID = @charID
    ------------------------------------
    -- Static Avatar Á¤º¸ »èÁ¦
    ------------------------------------   
    delete from _staticavatar where charid = @charID
    ------------------------------------
    -- ±Ó¸» ºí·° Á¤º¸ »èÁ¦
    ------------------------------------   
    delete from _BlockedWhisperers where OwnerID = @charID   
    ------------------------------------
    -- _DeletedChar Entry »èÁ¦
    ------------------------------------
    delete from _DeletedChar where CharID = @charID
    if (@@error <> 0)
    begin
        return -10004
    end
    -- start by novice.
    DELETE FROM _User WHERE UserJID = @userJID and CharID = @charID
    -- finish by novice.




    ------------------------------------
    -- commit !!!
    ------------------------------------
    
    -- ş¬¶óÀ̾ğÆ®¿ë Äü½½·Ô Á¤º¸ ÀúÀå ş×ÀÌºí ³¯¸®±â!!!
    exec _RemoveClientConfig @charID        -- by novice...... for saving client configurations...
    return @GuildID

3. Prosedür

Kod:
SQL:
USE [SRO_VT_ACCOUNT]
GO
/****** Object:  StoredProcedure [dbo].[_ManageShardCharName]    Script Date: 02/14/2012 12:56:27 ******/
SET ANSI_NULLS OFF
GO
SET QUOTED_IDENTIFIER OFF
GO
ALTER procedure [dbo].[_ManageShardCharName]
    @job        tinyint,
    @userJID       int,
    @ShardID       smallint,
    @charname     varchar(64),
    @oldName     varchar(64)
as
    -- add new char name
    if (@job = 0)
    begin
        if (not exists(select * from SR_ShardCharNames where UserJID = @userJID and ShardID = @ShardID and CharName = @charname))
        begin
            insert SR_ShardCharNames values @userJID, @ShardID, @charname)
        end
    end
    -- remove char name
    else if (@job = 1)
    begin
        delete SR_ShardCharNames where UserJID = @userJID and ShardID = @ShardID and CharName = @charname
    --    delete SR_CharAppoint where UserJID = @userJID and ShardID = @ShardID and CharID = @charname
    end
    -- rename previous one
    else if (@job = 2)
    begin
        update SR_ShardCharNames set CharName = @charname where UserJID = @userJID and ShardID = @ShardID and CharName = @oldName
        -- update SR_CharAppoint set CharID = @charname where UserJID = @userJID and ShardID = @ShardID and CharID = @oldName
    end
 

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